Archive for November, 2010

prestige classes revamped


A rather long time ago, I took a brief experimental stab at adding some diversity to the class system, with prestige classes. Each prestige class had a special attack associated with it. I decided I didn’t like that, so I revamped things so there’s no longer any such thing as a “prestige class”. Instead, when you use a rune or other magical artifact, it trains you in a particular spell. The spells may be a tad overpowered, but I’ll have to test more to see for sure.